YesNoOk
avatar

Asuna (DivineWolf - Pots) (Read 250568 times)

Started by Nexus Games, January 22, 2015, 06:40:29 am
Share this topic:
Asuna (DivineWolf - Pots)
#1  January 22, 2015, 06:40:29 am
  • avatar
  • ****

http://www.mediafire.com/download/xtmr10p5gul7w11/Asuna.rar
Spoiler, click to toggle visibilty
Last Edit: February 28, 2015, 04:35:01 am by Master Ryu
Re: Asuna Sword Art Online (POTS/DIVINEWOLF)
#2  January 22, 2015, 06:45:57 am
  • ***
  • ★ Graphical Enthusiast ★
    • Japan
OMGGG! YESSS!!!

Been waiting for this! So gonna test this RIGHT NOW! <3

Feedback *Isn't gonna be very technical as im not good at that kinda stuff*

- She has very limited attacks with seemingly only 1 Directional move which is her Forward Lunge. All her other attacks are her Stand attacks.
- She is a 3b character it seems with her 4th button being C for her lvl 3 Super. This isn't really an issue but it seems to lower her combo-ability, especially considering the fact she has very limited attacks.
- Running speed is slow, considering who she is and what her nickname was and that she was a Speed build in the anime, it seems odd. Especially when compared to every other character i have in my roster.

Thats it for now, i'll post more feedback when im not tired as hell. Otherwise GREAT Character! REALLY great for the first DBFC Char to make it to Mugen! <3
Last Edit: January 22, 2015, 07:08:02 am by SeraphicAngel
Re: Asuna Sword Art Online (POTS/DIVINEWOLF)
#3  January 22, 2015, 06:55:22 am
  • avatar
  • ****
Sorry Everyone I Don't Have AI Coder for her so you can give her AI to make battles better?
this is why my characters can't fight well when they he AI Battles
Re: Asuna Sword Art Online (POTS/DIVINEWOLF)
#4  January 22, 2015, 07:07:45 am
  • avatar
  • ****
Asuna will be updated when the effects are released for the Dengeki Bunko Fighting Climax Characters
Re: Asuna Sword Art Online (POTS/DIVINEWOLF)
#5  January 22, 2015, 07:16:21 am
  • **
  • I miss you so bad mon amour
    • Mexico
    • kai_de_aries@hotmail.com
Looks cool, downloading now
thanks for sharing!!
All the whores and politicians will look up and shout "Save us!"... and I'll whisper "no."
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#6  January 22, 2015, 07:21:18 am
  • avatar
  • ****
Asuna Updated
Last Edit: January 22, 2015, 07:26:05 am by |Mako|
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#7  January 22, 2015, 07:34:31 am
  • avatar
  • ****
Send feedback if you like too
I will not accept it if it is a suggestion or maybe opinions
just what can be fixed

lui

Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#8  January 22, 2015, 08:02:23 am
  • *****
    • USA
ill have feedback soon.
also, you need better names for your moves LOL.
Special 1 and Special 2 don't sound very convincing for Hypers.
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#9  January 22, 2015, 08:07:03 am
  • avatar
  • ****
i know will name them when I can update her with swinging FX
so she will look better attacking which will be the complete version
I will make something up to identify the moves more :P
but I wont update her until I can get the FX but if there is something to fix I will update her with names for the moves
she might have a moves changed with will decide the name?

lui

Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#10  January 22, 2015, 08:18:43 am
  • *****
    • USA
well, she seems solid right now. can't really give much feedback because she doesn't offer that much for now.
howcome she can only punch, not kick?
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#11  January 22, 2015, 08:20:25 am
  • avatar
  • ****
this is how the source game is so I try my best

lui

Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#12  January 22, 2015, 08:23:23 am
  • *****
    • USA
ah okay i see. it makes her seem a bit stiff but it's alright.
also, the hitpause times seem a bit too fast for a POTS style character.
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#13  January 22, 2015, 08:26:34 am
  • avatar
  • ****
the character will play similar to a pots character but remember that it's also my version too
and how I make my characters play :P

lui

Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#14  January 22, 2015, 09:08:17 am
  • *****
    • USA
fair enough, in that case, she plays great!
just a little nitpick, her portait is terrible in my opinion lol.
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#15  January 22, 2015, 09:21:42 am
  • avatar
  • ***
  • ̢̻̮̫̬̹̞̼̲̪̜̭͇̲͒ͪ̌ͬ̒̄̔̐͘͟ͅ ̢̋ͬ̓͗̏̇̌̑͐ͤ͗̔̊̕͏̴̣͎̟͈̬͚
    • Monaco
you should explain every statedef like which one are hyper, normal attack, throw, etc. and show the statedef explanation list here
 so AI maker want to collaborate with you and make their job easier.  :P
http://signavatar.com/32255_s.gif

please visit my request thread. here
bad grammar is art
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#16  January 22, 2015, 10:44:56 am
  • ****
    • USA
    • Skype - TatariZane2009
Got some things to say for now:

-Sprites looks too compressed, which makes Asuna look blurry at times.

-No slash sparks? Asked, cause it looks like you use physical hitsparks for all of her attacks.

-Mis-aligned hitsparks on her Crouch med, Jump med. and Air Dive (Either Special 2 or 4)


-If timed right, she has the "walking stab of doom" (a.k.a continously walk up a bit and press x)

-If timed right, her "y" is an infinite.

-If you hold fwd and continously press Z, it's an easy infinite.

-No Sweep?

-The opponent's positioning is messed up during her throw.


-Using "Special 1 Strong/EX" 2 times in a combo deals almost the same damage as a lvl 2 Super.


-As mentioned before, at least give the specials/supers a name. It gets confusing to know which one is which when you call your specials/supers (Special 1, special 2, super 1, etc)
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#17  January 22, 2015, 10:48:41 am
  • ******
    • www.justnopoint.com/
i know will name them when I can update her with swinging FX
so she will look better attacking which will be the complete version
I will make something up to identify the moves more :P
but I wont update her until I can get the FX but if there is something to fix I will update her with names for the moves
she might have a moves changed with will decide the name?

Davod already uploaded all the fx from the game. You'll need to find their base 3d image he uploaded and attempt to warp it and/or move it in 3d space to make it look similar to the slashes in game.
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#18  January 22, 2015, 11:33:35 am
  • *****
  • "The Future is Now"
as JNP said.

Unless you know how to warp a texture into a 3d space, its almost impossible to replicate the effects.
I did my best with Akira finding the closest possible things.
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#19  January 22, 2015, 02:06:29 pm
  • avatar
  • ***
    • Indonesia
    • larsmasters.deviantart.com
I wish you can update her into capable of freeroam OTG attacks like in BB/P4U/UNiEL
Re: Asuna Sword Art Online (POTS/DIVINEWOLF) Update 1
#20  January 22, 2015, 10:25:39 pm
  • avatar
  • ****
thank you for the feed back I will update her now
if there is not anything else I will use these feedback to update her