一个とても神秘なIdea——被动型潜入探查
仅供参考,仅供参考,仅供参考!
有不少细节方面没有顾及,请有意学习的自行改善!
[statedef -2]
[state ]
trigger1 = ishelper(10)
trigger1 = var(0) != gametime-1
trigger1 = life = 0
trigger1 = stateno = root,var(30)
type = varset
var(30) = stateno
ignorehitpause = 1
[state ]
trigger1 = ishelper(10)
type = lifeset
value = lifemax
[state ]
trigger1 = ishelper(10)
trigger1 = var(0) != gametime-1
type = changestate
value = root,var(30)
ignorehitpause = 1
[state ]
trigger1 = !ishelper
trigger1 = numhelper(10)
trigger1 = helper(10),var(0) != gametime-1
trigger1 = gametime%2 = 0
type = varadd
var(30) = 1
这不就是最基础的潜入型探查?国内的那种所谓“间者潜入”都是利用型探查。
@恋恋 不完全是,这是用自己的HELPER舍身挨打进去的,当然很多细节都没考虑,只是搭个骨架的程度